Creating Textures in Adobe Illustrator

When making the transition from traditional to digital media, the first program I learned was Adobe Photoshop. It came the closest to replicating the gritty airbrush texture. The problem with Photoshop was the files could get huge. For example, a 16″ x 24″ image with multiple layers would be come an unwieldy monster that taxed my computer’s hard drive. Also, a Photoshop image could not be enlarged much without distorting the resolution. In contrast, Adobe Illustrator files were much smaller and retain their quality if enlarged. The problem was that earlier versions of Illustrator were great for smooth gradations, but were limited with creating texture – at least I thought so. Read more